Để tạo link 7 màu nhấp nháy mỗi khi chúng ta rê chuột qua một link nào đó. Việc đó tưởng chừng phức tại nhưng thực ra lại rất đơn giản.
Chúng ta chỉ việc thêm đoạn Script sau vào trước thẻ </head> là được.
<script type='text/javascript'>
//<![CDATA[
var rate = 20;
if (document.getElementById)
window.onerror=new Function("return true")
var objActive; // The object which event occured in
var act = 0; // Flag during the action
var elmH = 0; // Hue
var elmS = 128; // Saturation
var elmV = 255; // Value
var clrOrg; // A color before the change
var TimerID; // Timer ID
if (document.all) {
document.onmouseover = doRainbowAnchor;
document.onmouseout = stopRainbowAnchor;
}
else if (document.getElementById) {
document.captureEvents(Event.MOUSEOVER | Event.MOUSEOUT);
document.onmouseover = Mozilla_doRainbowAnchor;
document.onmouseout = Mozilla_stopRainbowAnchor;
}
function doRainbow(obj)
{
if (act == 0) {
act = 1;
if (obj)
objActive = obj;
else
objActive = event.srcElement;
clrOrg = objActive.style.color;
TimerID = setInterval("ChangeColor()",100);
}
}
function stopRainbow()
{
if (act) {
objActive.style.color = clrOrg;
clearInterval(TimerID);
act = 0;
}
}
function doRainbowAnchor()
{
if (act == 0) {
var obj = event.srcElement;
while (obj.tagName != 'A' && obj.tagName != 'BODY') {
obj = obj.parentElement;
if (obj.tagName == 'A' || obj.tagName == 'BODY')
break;
}
if (obj.tagName == 'A' && obj.href != '') {
objActive = obj;
act = 1;
clrOrg = objActive.style.color;
TimerID = setInterval("ChangeColor()",100);
}
}
}
function stopRainbowAnchor()
{
if (act) {
if (objActive.tagName == 'A') {
objActive.style.color = clrOrg;
clearInterval(TimerID);
act = 0;
}
}
}
function Mozilla_doRainbowAnchor(e)
{
if (act == 0) {
obj = e.target;
while (obj.nodeName != 'A' && obj.nodeName != 'BODY') {
obj = obj.parentNode;
if (obj.nodeName == 'A' || obj.nodeName == 'BODY')
break;
}
if (obj.nodeName == 'A' && obj.href != '') {
objActive = obj;
act = 1;
clrOrg = obj.style.color;
TimerID = setInterval("ChangeColor()",100);
}
}
}
function Mozilla_stopRainbowAnchor(e)
{
if (act) {
if (objActive.nodeName == 'A') {
objActive.style.color = clrOrg;
clearInterval(TimerID);
act = 0;
}
}
}
function ChangeColor()
{
objActive.style.color = makeColor();
}
function makeColor()
{
// Don't you think Color Gamut to look like Rainbow?
// HSVtoRGB
if (elmS == 0) {
elmR = elmV; elmG = elmV; elmB = elmV;
}
else {
t1 = elmV;
t2 = (255 - elmS) * elmV / 255;
t3 = elmH % 60;
t3 = (t1 - t2) * t3 / 60;
if (elmH < 60) {
elmR = t1; elmB = t2; elmG = t2 + t3;
}
else if (elmH < 120) {
elmG = t1; elmB = t2; elmR = t1 - t3;
}
else if (elmH < 180) {
elmG = t1; elmR = t2; elmB = t2 + t3;
}
else if (elmH < 240) {
elmB = t1; elmR = t2; elmG = t1 - t3;
}
else if (elmH < 300) {
elmB = t1; elmG = t2; elmR = t2 + t3;
}
else if (elmH < 360) {
elmR = t1; elmG = t2; elmB = t1 - t3;
}
else {
elmR = 0; elmG = 0; elmB = 0;
}
}
elmR = Math.floor(elmR).toString(16);
elmG = Math.floor(elmG).toString(16);
elmB = Math.floor(elmB).toString(16);
if (elmR.length == 1) elmR = "0" + elmR;
if (elmG.length == 1) elmG = "0" + elmG;
if (elmB.length == 1) elmB = "0" + elmB;
elmH = elmH + rate;
if (elmH >= 360)
elmH = 0;
return '#' + elmR + elmG + elmB;
}
//]]>
</script>
Hoạc đơn giản hơn:
<script language='javascript' src='http://hieuzcom.googlecode.com/files/hieuz-link-7-mau2.js' type='text/javascript'/>
//<![CDATA[
var rate = 20;
if (document.getElementById)
window.onerror=new Function("return true")
var objActive; // The object which event occured in
var act = 0; // Flag during the action
var elmH = 0; // Hue
var elmS = 128; // Saturation
var elmV = 255; // Value
var clrOrg; // A color before the change
var TimerID; // Timer ID
if (document.all) {
document.onmouseover = doRainbowAnchor;
document.onmouseout = stopRainbowAnchor;
}
else if (document.getElementById) {
document.captureEvents(Event.MOUSEOVER | Event.MOUSEOUT);
document.onmouseover = Mozilla_doRainbowAnchor;
document.onmouseout = Mozilla_stopRainbowAnchor;
}
function doRainbow(obj)
{
if (act == 0) {
act = 1;
if (obj)
objActive = obj;
else
objActive = event.srcElement;
clrOrg = objActive.style.color;
TimerID = setInterval("ChangeColor()",100);
}
}
function stopRainbow()
{
if (act) {
objActive.style.color = clrOrg;
clearInterval(TimerID);
act = 0;
}
}
function doRainbowAnchor()
{
if (act == 0) {
var obj = event.srcElement;
while (obj.tagName != 'A' && obj.tagName != 'BODY') {
obj = obj.parentElement;
if (obj.tagName == 'A' || obj.tagName == 'BODY')
break;
}
if (obj.tagName == 'A' && obj.href != '') {
objActive = obj;
act = 1;
clrOrg = objActive.style.color;
TimerID = setInterval("ChangeColor()",100);
}
}
}
function stopRainbowAnchor()
{
if (act) {
if (objActive.tagName == 'A') {
objActive.style.color = clrOrg;
clearInterval(TimerID);
act = 0;
}
}
}
function Mozilla_doRainbowAnchor(e)
{
if (act == 0) {
obj = e.target;
while (obj.nodeName != 'A' && obj.nodeName != 'BODY') {
obj = obj.parentNode;
if (obj.nodeName == 'A' || obj.nodeName == 'BODY')
break;
}
if (obj.nodeName == 'A' && obj.href != '') {
objActive = obj;
act = 1;
clrOrg = obj.style.color;
TimerID = setInterval("ChangeColor()",100);
}
}
}
function Mozilla_stopRainbowAnchor(e)
{
if (act) {
if (objActive.nodeName == 'A') {
objActive.style.color = clrOrg;
clearInterval(TimerID);
act = 0;
}
}
}
function ChangeColor()
{
objActive.style.color = makeColor();
}
function makeColor()
{
// Don't you think Color Gamut to look like Rainbow?
// HSVtoRGB
if (elmS == 0) {
elmR = elmV; elmG = elmV; elmB = elmV;
}
else {
t1 = elmV;
t2 = (255 - elmS) * elmV / 255;
t3 = elmH % 60;
t3 = (t1 - t2) * t3 / 60;
if (elmH < 60) {
elmR = t1; elmB = t2; elmG = t2 + t3;
}
else if (elmH < 120) {
elmG = t1; elmB = t2; elmR = t1 - t3;
}
else if (elmH < 180) {
elmG = t1; elmR = t2; elmB = t2 + t3;
}
else if (elmH < 240) {
elmB = t1; elmR = t2; elmG = t1 - t3;
}
else if (elmH < 300) {
elmB = t1; elmG = t2; elmR = t2 + t3;
}
else if (elmH < 360) {
elmR = t1; elmG = t2; elmB = t1 - t3;
}
else {
elmR = 0; elmG = 0; elmB = 0;
}
}
elmR = Math.floor(elmR).toString(16);
elmG = Math.floor(elmG).toString(16);
elmB = Math.floor(elmB).toString(16);
if (elmR.length == 1) elmR = "0" + elmR;
if (elmG.length == 1) elmG = "0" + elmG;
if (elmB.length == 1) elmB = "0" + elmB;
elmH = elmH + rate;
if (elmH >= 360)
elmH = 0;
return '#' + elmR + elmG + elmB;
}
//]]>
</script>
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